Initial testing of The Multitude

The Earth Elemental Scene

Myself and producers Collusion recently tested The Multitude at Cambridge Junction in preparation for exhibition in late June.

Cambridge Junction

The installation requires a technically demanding set-up with multiple screens, speakers and programmable lights.

Routing leads
Checking positioning

We had a couple of technical glitches, as to be expected, but managed to do a few run throughs with testers in the late afternoon.

Our very first testers!
More testers
These two should know what they’re doing (artist and producer)

Generally, the installation worked well, but there are some tweaks to be made, as to be expected.

  • Some of the voices need to be re-scripted slightly and re-recorded
  • The sound design generally works although needs to be completed
  • The aesthetics need developing more for some scenes
  • Object placement needs to be improved to make the most out of the 3 screen set up
  • The core interactions require minor tweaking
  • Secondary interactions need to be added to give players something to do during the character introductions

There is actually quite a long list of minor tasks that need to be completed in the coming weeks, the above are just the highlights based on user feedback.

A side panel from the Air Elemental scene, one of the more visually resolved scenes.

Next steps: more development and testing!